While these are seemingly simple goals, they create complex design challenges: This shared codebase means you can enjoy any new features and improvements we add to Universe Sandbox on any device, whether you’re on a desktop, laptop, VR headset, phone, or tablet. In fact, Universe Sandbox mobile is built from the exact same code as the version you already know and love, so it will have the same features and user interface as the desktop experience. We’ve been thinking about Universe Sandbox mobile for a long time and have been developing our panels and buttons to be easy to view and use on small screens for years. Making our user interface work in portrait mode is an added challenge when adapting it for small screens. Collisions and surface simulation already run smoothly in Universe Sandbox on mobile devices.īringing the complete Universe Sandbox experience to mobile is an exciting and challenging project, and while development was stalled while hiring a new user interface engineer, we are back on track! While we still don’t have a release date for Universe Sandbox on mobile, we want to share our recent progress and current obstacles.įor an overview of our plans for Universe Sandbox on mobile devices, you can read our first Mobile DevLog.